local progoldsheild_skill = fk.CreateSkill{
    name = "#progoldsheild_skill",
    attached_equip = "progoldsheild",
    tags = { Skill.Compulsory},
}

Fk:loadTranslationTable{
    ["#progoldsheild_skill"] = "振金盾牌",
}

progoldsheild_skill:addEffect("atkrange", {
    correct_func = function(self, from, to)
        if from:hasSkill(progoldsheild_skill.name) and (from.general == "CaptainAmerica" or from.deputyGeneral == "CaptainAmerica") or
        (from.general == "AmericanSpy" or from.deputyGeneral == "AmericanSpy") then
            return 5
        end
    end
})

return progoldsheild_skill 